CS-DTW
摘要
We present an open-source implementation of multivariate subsequence Dynamic Time Warping (DTW) on GPU compute shaders (CS-DTW). Our implementation allows for real-time matching of a multivariate spatial input against thousands of pre-recorded templates. We show that, for template matching, CS-DTW is orders of magnitude faster than the state-of-the-art UCR-DTW Suite [2].
引用本文(GB/T 7714)
Krzysztof Pietroszek, Phuc Pham, Christian Eckhardt. CS-DTW[J]. 未知来源, 2017.
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