Performance Characterization of Parallel Game-tree Search Application Crafty
摘要
Game-tree search plays an important role in the field of Artificial Intelligence (AI). In this paper, we characterize one parallel game-tree search workload in chess: the latest version of Crafty, a state of art program, on two Intel Xeon® shared-memory multiprocessor systems. Our analysis shows that Crafty is latency-sensitive and the hash-table and dynamic tree splitting used in Crafty cause large scalability penalties. They consume 35%-50% of the running time on the 4-way system. Furthermore, Crafty is not bandwidth-limited.
引用本文(GB/T 7714)
Ying Tan, Luo Ke-lu, Yurong Chen, 等. Performance Characterization of Parallel Game-tree Search Application Crafty[J]. 中国电子科技:英文版, 2006.
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